The Cole Papers

Making models for a living

INDIANAPOLIS -- Inside the Old Gray Lady is a schoolgirl on rollerskates, and Tim Oliver gave her the skate key.

Oliver is a presentation editor at the New York Times, where until recently he worked on gussying up the Business Day section front "250 times a year."

Like others at the annual Society of Newspaper Design conference, he spoke pointedly about the need to work with others in the newsroom to ensure that gathering content in all forms was the top priority in designing a good page. For a display package to work, he said, an enterprise story "must be interesting, illuminating and newsworthy."

To spur the process, Oliver said, he adopted a role to play in the two daily planning sessions: "I feel like the Joe Reader in the meeting, saying what does this really mean?"

When the approach to displaying a story has been decided upon, he and others gather materials to present -- words, of course, but sometimes parts needed to create illustrations. A quest for realism guided the staff -- "try to take the Mac look out of your page," Oliver said.

He cited a story about how a consortium of nations was responsible for building the Airbus Industrie A300 jumbo jet. Not wanting to use photographs or computer-generated illustrations, the staff searched far and wide to find a model of the plane.

Made by Revell, the model's instructions were in German, the difficulty rating was 4 on a scale of 5, and there were 150 parts, which Oliver took home and assembled that evening, then took to the Times photo studio the next day to be photographed.

Images of the exploded parts were tagged to identify the source by nation of all the plane's components, clearly and effectively helping the reader grasp the scope of the production task.

The goal of the Business Day staff is to simplify complex stories, making them more accessible to nonbusiness readers while not turning off core readers. With two years of Business Day behind him, Oliver offered 10 presentation guidelines:

  • Use your brain before your mouse; work with editors and reporters to boil down the point of the story, then gather information.

  • Sketch your ideas with a pencil -- no matter how ugly or silly your scrawl.

  • Sweat the details; earn attention by being precise.

  • Tell a story; engage the reader by explaining in clear language the point of the story.

  • Simplify the complex; don't give up on the complicated -- make it understandable, with icons and illustrations.

  • Create and exploit interesting shapes. "You have the power to shape your publication," he said. "Get out of the horizontal box."

  • Break the mold. "Pleasantly surprise the readers, but remember readers like consistency," Oliver said. The geometry of Business Day is always the same -- an index on the left, a display package in the center, and two or three other stories.

  • Avoid clutter; simple sophistication in black-and-white goes to the heart of design. His page had "strict rules on how to use two typefaces," leaving him "time to concentrate on the content."

  • Get out of the way; sometimes a page can design itself -- let it go.

  • Make meetings matter; keep them small. Bring in editors and reporters, "then get 'em out."

    Regardless who's doing what, Oliver concluded, "have a group that's willing to brainstorm and be dedicated to working together."

    "Seek advice," he advised, "and take it."

    -- PW

    See also, News designers at the forefront of journalism trends and Leisure World-Wide Web.

    From THE COLE PAPERS, November 1996, Copyright © 1996, All Rights Reserved.

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    Modified date: 11/ 2/1996, 12:52:04 AM.
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