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Internet interface: The Electric Examiner Web home page shows a logo, a photo and buttons for the various sections of the daily paper. The Web, or can you succeed on-line by giving things away?"On-line." Few buzzwords crackle as loudly in the newspaper industry today. Virtually every major print media company is on-line or working to get there. Daily reports of explosive growth on-line smooth a publisher's brow, deeply furrowed by years of declining circulation and ad linage. Highly visible experiments like Mercury Center on America Online and Access Atlanta and Media Link on Prodigy point to a future that is arriving quickly. The message seems to be, "The juggernaut future is roaring in, and it's an on-line service. Get on board or get run over!" In this heated environment, some companies are choosing a different approach, opting, for example, to give their content away free on the Internet. The San Francisco Examiner is one such company. The Examiner, often identified with the leading (some would say bleeding) edge of technology, offers the Electric Examiner on a part of the Internet called the World-Wide Web, or WWW. The Examiner, like most other metro dailies, has been courted by teams of slick, well-prepared on-line executives who roam the country, luring newspapers to bravely go into a future of electronic wonder and sure riches. So why, of all things, give it away free? First, a little history. The World-Wide Web Not long after a few really "out-there" pioneers were uploading newspaper content to CompuServe (over 300-baud modems -- today's models are 64 times faster), researchers at Cern (Conseil Européen pour la Recherche Nucléaire) in Switzerland were working on a problem facing high-energy particle physicists. The physicists' dilemma was this: Only a few facilities on the planet could conduct the experiments they needed to prove or disprove a theory. Travel was expensive, money tight and time on the machines exceptionally difficult to come by. Ongoing experiments could provide physicists with clues to their own work, if they could only get their hands on the data, which included reams of numbers, reports by the experimenters and photographs (and, later, computer graphics) that showed how particles behaved. They also knew it would be great if people working in similar theoretical areas could readily share findings and other information. The answer was the World-Wide Web, a way of configuring a computer to be a server on the Internet. Incoming people (the "clients") would use software that would show text and photos, and which could include links, called hypertext, to researchers' work on any connected computer (the "servers"). With graphical browser software called Mosaic, a scientist in Pasadena could view the latest experimental results in Switzerland, check them against a colleague's paper in Chicago, and offer her thoughts to a team -- whose members worked in Boston, Bonn and Tokyo -- in real time, without budging from her desk. The WWW sat quietly as a research tool for some years. Then, the base of people, mainly college students who understood how to publish on the new system, began to grow. As a way of learning the new authoring language, called HTML (or HyperText Markup Language, a sub-species of SGML, or Standard Generalized Markup Language), student users of high-powered university computers would bring up imaginative "home pages" that addressed everything from their curriculum vitae to musical preferences. While hardy PC pioneers were typing arcane codes and struggling to slowly download a few grafs of news by modem, students and scientists around the world were looking at pages rich with formatted text and photos. With a mouse click they could jump anywhere in the world, and delve into vast informational treasures. The cyber cat was out of the bag, as it were. In short order, the WWW exploded from a few laboratory sites to more than 12,000 servers now estimated to be on the Web. Today the Web is estimated to be available to as many as 7 million people, the majority of whom have access via high-bandwidth corporate or university connections. Web users are growing faster than the Internet as a whole, and there is a very fast-growing segment of people who are getting to the WWW through Point to Point Protocol (PPP) accounts offered inexpensively by Internet service providers. Scientists and grad students developed the software to include richer forms of media, including sound and video. Now, well-funded companies like Silicon Valley's Netscape (formerly Mosaic Communications) have begun to develop the software commercially, adding features that will permit such things as business transactions. Business transactions. ... Hmmm. ... On-line: the up side For the first time since their invention, more computers were sold in 1994 for use in the home than in business. On-line services are enjoying phenomenal growth, and the trend in computer sales bodes well for sustained growth of such services. On-line services can regionalize their offerings. An America Online user who logs in from Chicago sees the Tribune's Chicago Online as a "front page" option, while the Bay Area user sees Mercury Center, the on-line newspaper service maintained by the San Jose Mercury News. Given rampant growth and local customization, why would a paper not want to partner with an on-line service? As the services are quick to point out, partnering means:
How can you go wrong? Well ... a couple of issues do spring to mind. Currently, print-media excursions into cyberspace aren't making money, by and large. How could this be? On-line: not the up side At issue is the on-line service view that the medium is primary and content is secondary: The on-line service keeps at least half of the money paid by users. This attitude is changing as competition among the services heats up for "features," which brings us to the next point: Newspapers aren't really a good match for the new medium. It's easy to get information from a printed newspaper. Readers can scan headlines and get just what they want quickly. Indeed, print newspapers have been developing their technology, news presentation, for more than 100 years. By comparison, reading a newspaper on-line is a tedious experience. Try this: Read a paper that also has an on-line presence, say, over coffee. Then, read the same stories on-line, and note how much more time it takes. In addition, chances are you'd already heard most news, albeit in less detail, on radio or TV the previous evening, before you read it in the morning paper. Are users really interested in logging in to a computer system to get yesterday's news? There's also the issue that an on-line newspaper tends to have the same personality as the on-line service. Most on-line service software offers few options for presentation (proposed new interfaces from Ziff Interchange and Delphi are the exceptions). The paper must bend to fit the windows offered by the on-line software, which is the same space that serves, say, the Fast Food Forum. For their part, the on-line companies can't just throw out their interface to accommodate newspapers' desire for rich authoring tools. Getting a million people to all change over to new software takes a long time. This translates to a need to have people re-format print news content to fit cyberspatial layouts. Different space requires different news decisions. Mercury Center is said to have 20 people, Access Atlanta 30 and Media Link 100. These people do not mainly create content, they take existing stuff and change it to fit a different viewing space. Consider the revenue necessary to recover the cost of 100 full-time employees. Then, consider that the value they add to the content is probably zero. Then, consider that the on-line company wants to keep at least half of the revenue, which may not be stellar to begin with. Hmmm. ... Enter Internet and World-Wide Web The upside of offering content free on the Internet is:
Sound familiar? One difference on the Internet is that, until recently, no fast-talking teams of well-dressed reps were likely to show up with a multimedia demo in hand. Another difference is that no one can be said to have figured out how to make any money by putting a newspaper on the Internet. Fees for Internet service are paid separately, to service companies who see no reason to divvy them up with newspapers who happen to want to be on the 'Net. Indeed, those same companies are happy to charge newspapers money to be on the 'Net (see "well-dressed rep," above). So why pay someone to give your product away free? This would be a difficult question if it weren't for some mitigating circumstances. While no newspaper may be making money from the Internet, some businesses are. Sun Microsystems conducts virtually all of its business with customers and suppliers on the Internet. Sun's growth and profitability should be instructive for those oriented toward the bottom line. Giving things away free on the Internet has been a successful strategy for a number of companies, mainly software producers. Companies spend money to promote products, which results in sales. In effect, the companies have to buy customers. The lower the cost of promotion-per-sale, the more customers the company can buy for a given budget. The Internet represents an unheard-of, low-cost way to promote a product. For example, the makers of the Doom computer game built a user base of hundreds of thousands by giving away the first installment of the game free on the Internet. Paying customers lined up to buy the second installment, as well as tip books, support, et al. For the Examiner, the cost is low and the potential audience is large. The Electric Examiner has a staff of one, and has had as many as 93,000 accesses in a single day. Compared with the usual on-line formula, the cost per user is very low. At the same time, a user is a user: advertising should sell for the same premium on the Internet as on-line, albeit at a much lower cost to the publisher. The door is open to make The Electric Examiner whatever its owners want. Since the World-Wide Web allows rich text and graphics, newspapers are free to create whatever personality they choose. While currently more limited than PostScript, HTML supports links to video and audio as well as pictures and text, and is far richer than any current on-line service. In addition, computer-produced content like graphics readily converts to use on the Web. A business model Some feel that the World-Wide Web has the potential to be a business like cable television. Users will pay for service, advertisers will pay for a presence and the whole magillah can be repackaged and sold to others, a la Turner Broadcasting's Wtbs, which is over-the-air Channel 17 in Atlanta but Superstation TBS to millions of cable subscribers. In the World-Wide Web, for example, Apple Computer might want its employees to be greeted each day with a screen of news about Apple and its competitors, thus creating an opportunity for an existing WWW publisher. Although the WWW market tends to be global, newspapers should be able to learn to court companies interested in low-cost access to computer users. The demographics of the Internet (mainly well-to-do, computer-literate people) represent the kind of focused niche in search of which advertisers have deserted general-circulation media. As the Internet base grows in demographic breadth, it will come to resemble newspapers' traditional market and, presumably, marketing expertise. The real potential probably will be realized when (or if) newspapers learn to take advantage of the new medium. Agent services and on-demand information retrieval probably offer the best short-term opportunities for newspapers to garner an enduring user base analogous to their current subscribers. -- Chris Gulker Also: On the Internet, there are no picket lines
Netscape Communications Corp., From THE COLE PAPERS, December 1994, Copyright (c) 1994, All Rights Reserved. |
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